AXD 248: Principles of Game Design - spring
Prerequisite: AXD 245; AXDA major or permission of instructor
Introduction to game design. Principles of Game Design focuses on the exploration and production of meaningful and playful experiences. Emphasis on game mechanics, rules, prototyping and play-testing.
Class# | Sct | Type | Seats | Units |
11560 |
01 |
Studio |
18 |
3.00 |
Days |
Start |
End |
Location |
MON TUE WED THU FRI SAT |
9:30 AM EST |
12:15 PM EST |
Visual & Perf Arts 252 |
Instructor: Shawn Towne |
Class status: O |
Prerequisite: AXD 245; AXDA major or permission of instructor |
Enrollment Section |
Class instruction mode: In Person
|
Class# | Sct | Type | Seats | Units |
11560 |
01 |
Studio |
18 |
3.00 |
Days |
Start |
End |
Location |
MON TUE WED THU FRI SAT |
9:30 AM EST |
12:15 PM EST |
Visual & Perf Arts 254 |
Instructor: Shawn Towne |
Class status: O |
Prerequisite: AXD 245; AXDA major or permission of instructor |
Enrollment Section |
Class instruction mode: In Person
|
Class# | Sct | Type | Seats | Units |
12482 |
02 |
Studio |
18 |
3.00 |
Days |
Start |
End |
Location |
MON TUE WED THU FRI SAT |
9:00 AM EST |
11:50 AM EST |
Visual & Perf Arts 252 |
Instructor: Shawn Towne |
Class status: O |
Prerequisite: AXD 245; AXDA major or permission of instructor |
Enrollment Section |
Class instruction mode: In Person
|