faculty

Nathaniel Otto Metzger

Assistant Teaching Professor

Art & Design

Contact

508-910-6896

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College of Visual & Performing Arts 155

Teaching

Programs

Teaching

Courses

The major studios involve intensive work and research in the student's area of concentration. Students investigate the aesthetic, conceptual, technical, and structural properties of chosen media through an individualized study program developed under the guidance of their major advisors. Through questioning and experimentation, students are expected to consolidate technique with the development of strong, expressive ideas. Informal critiques and individualized discussions are scheduled.

An in depth exploration of 3d modeling and texture mapping. A variety of current modeling practices will be explored as well as current trends, UV mapping, surface development, lighting and rendering.

An in depth exploration of 3d modeling and texture mapping. A variety of current modeling practices will be explored as well as current trends, UV mapping, surface development, lighting and rendering.

Digital sculpting for game artists and animators. This course covers the fundamentals of digital sculpting using industry-standard software techniques and pipelines for the creation of digital characters, creatures, and assets. 

Work by Otto Metzger
Work by Otto Metzger
Work by Otto Metzger

Additional links