AXD 349: Digital Sculpting - fall
Prerequisite: AXDA major and at least 30 credits or permission of instructor
Digital sculpting for game artists and animators. This course covers the fundamentals of digital sculpting using industry-standard software techniques and pipelines for the creation of digital characters, creatures, and assets.
Class# | Sct | Type | Seats | Units | ||||
---|---|---|---|---|---|---|---|---|
13668 | 02 | Studio | 18 | 3.00 | ||||
Days | Start | End | Location | |||||
MON TUE WED THU FRI SAT | 12:00 PM EST | 2:50 PM EST | Visual & Perf Arts 263 | |||||
Instructor: Nathaniel Otto Metzger | Class status: C | |||||||
Prerequisite: AXDA major and at least 30 credits or permission of instructor | ||||||||
Enrollment Section | ||||||||
Class instruction mode: In Person |