AXD 348: Game Design - spring
Prerequisite: AXD 347; AXDA major
Art and design production for digital games. Game Design focuses on the creation of animations, graphic user interfaces and the use of story for interactive games. Students will design, create, and build game art assets using digital applications for drawing and game creation.
Class# | Sct | Type | Seats | Units | ||||
---|---|---|---|---|---|---|---|---|
11570 | 01 | Studio | 18 | 3.00 | ||||
Days | Start | End | Location | |||||
MON TUE WED THU FRI SAT | 2:00 PM EST | 4:45 PM EST | Visual & Perf Arts 263 | |||||
Instructor: Michael Rutkowski | Class status: C | |||||||
Prerequisite: AXD 347; AXDA major | ||||||||
Enrollment Section | ||||||||
Class instruction mode: In Person |
Class# | Sct | Type | Seats | Units | ||||
---|---|---|---|---|---|---|---|---|
14279 | 02 | Studio | 16 | 3.00 | ||||
Days | Start | End | Location | |||||
MON TUE WED THU FRI SAT | 9:30 AM EST | 12:15 PM EST | Visual & Perf Arts 256 | |||||
Instructor: Michael Rutkowski | Class status: O | |||||||
Prerequisite: AXD 347; AXDA major | ||||||||
Enrollment Section | ||||||||
Class instruction mode: In Person |